Struct serde_name::SerializeNameAdapter [−][src]
pub struct SerializeNameAdapter<S> { /* fields omitted */ }
Expand description
An adapter for serde::ser::Serializer
implementations that lets you override the
name of the top-level container.
Implementations
Trait Implementations
The output type produced by this Serializer
during successful
serialization. Most serializers that produce text or binary output
should set Ok = ()
and serialize into an io::Write
or buffer
contained within the Serializer
instance. Serializers that build
in-memory data structures may be simplified by using Ok
to propagate
the data structure around. Read more
type SerializeSeq = S::SerializeSeq
type SerializeSeq = S::SerializeSeq
Type returned from serialize_seq
for serializing the content of the
sequence. Read more
type SerializeTuple = S::SerializeTuple
type SerializeTuple = S::SerializeTuple
Type returned from serialize_tuple
for serializing the content of
the tuple. Read more
type SerializeTupleStruct = S::SerializeTupleStruct
type SerializeTupleStruct = S::SerializeTupleStruct
Type returned from serialize_tuple_struct
for serializing the
content of the tuple struct. Read more
type SerializeTupleVariant = S::SerializeTupleVariant
type SerializeTupleVariant = S::SerializeTupleVariant
Type returned from serialize_tuple_variant
for serializing the
content of the tuple variant. Read more
type SerializeMap = S::SerializeMap
type SerializeMap = S::SerializeMap
Type returned from serialize_map
for serializing the content of the
map. Read more
type SerializeStruct = S::SerializeStruct
type SerializeStruct = S::SerializeStruct
Type returned from serialize_struct
for serializing the content of
the struct. Read more
type SerializeStructVariant = S::SerializeStructVariant
type SerializeStructVariant = S::SerializeStructVariant
Type returned from serialize_struct_variant
for serializing the
content of the struct variant. Read more
Serialize a bool
value. Read more
Serialize an i8
value. Read more
Serialize an i16
value. Read more
Serialize an i32
value. Read more
Serialize an i64
value. Read more
Serialize an i128
value. Read more
Serialize a u8
value. Read more
Serialize a u16
value. Read more
Serialize a u32
value. Read more
Serialize a u64
value. Read more
Serialize a u128
value. Read more
Serialize an f32
value. Read more
Serialize an f64
value. Read more
Serialize a character. Read more
Serialize a &str
. Read more
Serialize a chunk of raw byte data. Read more
Serialize a unit struct like struct Unit
or PhantomData<T>
. Read more
Serialize a unit variant like E::A
in enum E { A, B }
. Read more
Serialize a newtype struct like struct Millimeters(u8)
. Read more
Serialize a newtype variant like E::N
in enum E { N(u8) }
. Read more
Begin to serialize a variably sized sequence. This call must be
followed by zero or more calls to serialize_element
, then a call to
end
. Read more
Begin to serialize a statically sized sequence whose length will be
known at deserialization time without looking at the serialized data.
This call must be followed by zero or more calls to serialize_element
,
then a call to end
. Read more
fn serialize_tuple_struct(
self,
_name: &'static str,
len: usize
) -> Result<Self::SerializeTupleStruct, Self::Error>
fn serialize_tuple_struct(
self,
_name: &'static str,
len: usize
) -> Result<Self::SerializeTupleStruct, Self::Error>
Begin to serialize a tuple struct like struct Rgb(u8, u8, u8)
. This
call must be followed by zero or more calls to serialize_field
, then a
call to end
. Read more
fn serialize_tuple_variant(
self,
_name: &'static str,
variant_index: u32,
variant_name: &'static str,
len: usize
) -> Result<Self::SerializeTupleVariant, Self::Error>
fn serialize_tuple_variant(
self,
_name: &'static str,
variant_index: u32,
variant_name: &'static str,
len: usize
) -> Result<Self::SerializeTupleVariant, Self::Error>
Begin to serialize a tuple variant like E::T
in enum E { T(u8, u8) }
. This call must be followed by zero or more calls to
serialize_field
, then a call to end
. Read more
Begin to serialize a map. This call must be followed by zero or more
calls to serialize_key
and serialize_value
, then a call to end
. Read more
fn serialize_struct(
self,
_name: &'static str,
len: usize
) -> Result<Self::SerializeStruct, Self::Error>
fn serialize_struct(
self,
_name: &'static str,
len: usize
) -> Result<Self::SerializeStruct, Self::Error>
Begin to serialize a struct like struct Rgb { r: u8, g: u8, b: u8 }
.
This call must be followed by zero or more calls to serialize_field
,
then a call to end
. Read more
fn serialize_struct_variant(
self,
_name: &'static str,
variant_index: u32,
variant_name: &'static str,
len: usize
) -> Result<Self::SerializeStructVariant, Self::Error>
fn serialize_struct_variant(
self,
_name: &'static str,
variant_index: u32,
variant_name: &'static str,
len: usize
) -> Result<Self::SerializeStructVariant, Self::Error>
Begin to serialize a struct variant like E::S
in enum E { S { r: u8, g: u8, b: u8 } }
. This call must be followed by zero or more calls to
serialize_field
, then a call to end
. Read more
Determine whether Serialize
implementations should serialize in
human-readable form. Read more
fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error> where
I: IntoIterator,
<I as IntoIterator>::Item: Serialize,
fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error> where
I: IntoIterator,
<I as IntoIterator>::Item: Serialize,
Collect an iterator as a sequence. Read more
fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error> where
V: Serialize,
K: Serialize,
I: IntoIterator<Item = (K, V)>,
fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error> where
V: Serialize,
K: Serialize,
I: IntoIterator<Item = (K, V)>,
Collect an iterator as a map. Read more